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This is a comprehensive set of sortable tables representing all blueprint variants available in Imperium. Tables that do not fit on the page may be expanded into fullscreen mode by clicking the icon in the top right corner.

The list is currently under construction. For a better understanding of how blueprints work and how to acquire them, visit the related Blueprints article.

Advanced Tech blueprints still being added!

Defenses[]

Active Defenses[]

Name Class Weapon Type Rarity Weapon Intercept Drone Intercept Bonus(es)
Advanced Anti-Missile System I Anti-Missile System Guided Advanced 225 147 Intercept Range +3%
Advanced Anti-Missile System II Anti-Missile System Guided Advanced 280 171 Intercept Range +3%
Advanced Anti-Missile System III Anti-Missile System Guided Advanced 335 196 Intercept Range +3%
Anti-Missile Cannons Anti-Missile System Guided Uncommon 365 209 Anti-Drone Fire Time -5%
Anti-Missile Railguns Anti-Missile System Guided Rare 396 223 Intercept Range +3%
Anti-Missile Clusters Anti-Missile System Guided Epic 427 236 Intercept Range +3%, Universal Intercept +41
Flak Cloud Anti-Missile System Guided Legendary 444 244 Anti-Drone Damage +20%, Projectile Intercept +41
Advanced Deflector Screen I Deflector Screen Projectile Advanced 225 147 Anti-Drone Damage +20.0
Advanced Deflector Screen II Deflector Screen Projectile Advanced 280 171 Anti-Drone Damage +20.0
Advanced Deflector Screen III Deflector Screen Projectile Advanced 335 196 Anti-Drone Damage +20.0
Graviton Screen Deflector Screen Projectile Uncommon 365 209 Anti-Drone Damage +20%
Gaussian Screen Deflector Screen Projectile Rare 396 223 Rate of Fire -5%
Quantum Screen Deflector Screen Projectile Epic 427 236 Rate of Fire -5%, Intercept Range +3%
Force Field Deflector Screen Projectile Legendary 444 244 Intercept Range +3%, Beam Intercept +41
Advanced Distortion Web I Distortion Web Beam Advanced 225 147 Rate of Fire -20%
Advanced Distortion Web II Distortion Web Beam Advanced 280 171 Rate of Fire -20%
Advanced Distortion Web III Distortion Web Beam Advanced 335 196 Rate of Fire -20%
Refractor Web Distortion Web Beam Uncommon 365 209 Intercept Range +3%
Scatter Web Distortion Web Beam Rare 396 223 Rate of Fire -20%
Fracture Web Distortion Web Beam Epic 427 236 Anti-Drone Damage +20%, Anti-Drone Fire Time -5%
Blackout Web Distortion Web Beam Legendary 444 244 Rate of Fire -20%, Guided Intercept +41

Armor[]

Name Class Type Rarity Armor Rating Bonus(es)
Advanced Dispersion Armor I Dispersion Armor Energy Advanced 216 Profile +41
Advanced Dispersion Armor II Dispersion Armor Energy Advanced 273 Profile +41
Advanced Dispersion Armor III Dispersion Armor Energy Advanced 330 Profile +41
Duraweave Armor Dispersion Armor Energy Uncommon 358 Masking +41
Nanoweave Armor Dispersion Armor Energy Rare 390 Profile +41
Fractalweave Armor Dispersion Armor Energy Epic 179 Max Speed +5%, Evasion +41
Cortosisweave Armor Dispersion Armor Energy Legendary 187 Explosive Armor +41, Hit Points +5%
Advanced Plastisteel Armor I Plastisteel Armor Explosive Advanced 216 Profile +41
Advanced Plastisteel Armor II Plastisteel Armor Explosive Advanced 273 Profile +41
Advanced Plastisteel Armor III Plastisteel Armor Explosive Advanced 330 Profile +41
Resistium Armor Plastisteel Armor Explosive Uncommon 358 Masking +41
Gravity Web Armor Plastisteel Armor Explosive Rare 390 Profile +41
Inerton Armor Plastisteel Armor Explosive Epic 423 Max Speed +5%, Evasion +41
Duranium Armor Plastisteel Armor Explosive Legendary 187 Force Armor +41, Hit Points +5%
Advanced Deflector Armor I Deflector Armor Force Advanced 216 Profile +41
Advanced Deflector Armor II Deflector Armor Force Advanced 273 Profile +41
Advanced Deflector Armor III Deflector Armor Force Advanced 330 Profile +41
Endurium Armor Deflector Armor Force Uncommon 358 Masking +41
Tritanium Armor Deflector Armor Force Rare 390 Profile +41
Photonium Armor Deflector Armor Force Epic 423 Max Speed +5%, Evasion +41
Adamantium Armor Deflector Armor Force Legendary

444

Energy Armor +41, Hit Points +5%
Advanced Neutronium Armor I Neutronium Armor Universal Advanced 110 Evasion +41
Advanced Neutronium Armor II Neutronium Armor Universal Advanced 159 Evasion +41
Advanced Neutronium Armor III Neutronium Armor Universal Advanced 208 Evasion +41
Impervium Armor Neutronium Armor Universal Uncommon 232 Evasion +41
Langston Field Armor Neutronium Armor Universal Rare 259 Max Speed +5%
Sinisite Armor Neutronium Armor Universal Epic 287 Profile +41, Max Speed +5%

Dwarfstar Alloy Armor

Neutronium Armor Universal Legendary 86 Masking +41, Hit Points +5%

Barriers[]

Name Class Type Rarity Shield Rating Bonus(es)
Advanced Concussive Barrier I Concussive Barrier Explosive Advanced 97 Explosive Shield +41
Advanced Concussive Barrier II Concussive Barrier Explosive Advanced 120 Explosive Shield +41
Advanced Concussive Barrier III Concussive Barrier Explosive Advanced 142 Explosive

Shield +41

Refractor Barrier Concussive Barrier Explosive Uncommon 153 Explosive Shield +41
Reflector Barrier Concussive Barrier Explosive Rare 165 Energy Shield +41
Lensing Barrier Concussive Barrier Explosive Epic 174

Universal Shield +22, Masking Rating +41

Blackout Barrier Concussive Barrier Explosive Legendary 187 Shield Threshold +20%, Universal Shield +22
Advanced Energy Barrier I Energy Barrier Energy Advanced 97 Force Shield +41
Advanced Energy Barrier II Energy Barrier Energy Advanced 120
Advanced Energy Barrier III Energy Barrier Energy Advanced 142
Insulator Barrier Energy Barrier Energy Uncommon 153 Force Shield +41
Absorption Barrier Energy Barrier Energy Rare 165 Explosive Shield +41
Diffusor Barrier Energy Barrier Energy Epic 174 Universal Shield +22, Masking Rating +41
Conversion Barrier Energy Barrier Energy Legendary 187 Shield Threshold +20%, Universal Shield +22
Advanced Kinetic Barrier I Kinetic Barrier Force Advanced 97 Energy Shield +41
Advanced Kinetic Barrier II Kinetic Barrier Force Advanced 120
Advanced Kinetic Barrier III Kinetic Barrier Force Advanced 142
Deflector Barrier Kinetic Barrier Force Uncommon 153 Energy Shield +41
Impedance Barrier Kinetic Barrier Force Rare 165 Force Shield +41
Ablation Barrier Kinetic Barrier Force Epic 174 Universal Shield +22, Masking Rating +41
Vector Barrier Kinetic Barrier Force Legendary 187 Shield Threshold +20%, Universal Shield +22
Advanced Phase Barrier I Phase Barrier Universal Advanced 46 Evation Rating +41
Advanced Phase Barrier II Phase Barrier Universal Advanced 56 Evation Rating +41
Advanced Phase Barrier III Phase Barrier Universal Advanced 66 Evation Rating +41
Distortion Barrier Phase Barrier Universal Uncommon 71 Masking +41
Displacement Barrier Phase Barrier Universal Rare 76 Evation Rating +41
Dilation Barrier Phase Barrier Universal Epic 81 Armor Rating: +41, Evasion Rating +41
Stasis Barrier Phase Barrier Universal Legendary 86 Shield Threshold +22%, Area Radius +20%

Shields[]

Name Class Type Rarity Shield Rating Bonus(es)
Advanced Concussive Shield I Kinetic Shield Force Advanced 338 Explosive Shield +41
Advanced Concussive Shield II Kinetic Shield Force Advanced 405 Explosive Shield +41
Advanced Concussive Shield III Kinetic Shield Force Advanced 472 Explosive Shield +41
Deflector Field Kinetic Shield Force Uncommon 506 Explosive Shield +41
Vector Field Kinetic Shield Force Rare 539 Energy Shield +41
Ablation Field Kinetic Shield Force Epic 573 Universal Shield +22, Shield Reset Time -20%
Anti-Inertia Field Kinetic Shield Force Legendary 606 Shield Threshold +20%, Universal Shield +22
Advanced Energy Shield I Energy Shield Energy Advanced 338 Force Shield +41
Advanced Energy Shield II Energy Shield Energy Advanced 405 Force Shield +41
Advanced Energy Shield III Energy Shield Energy Advanced 472 Force Shield +41
Insulator Field Energy Shield Energy Uncommon 506 Force Shield +41
Absorption Field Energy Shield Energy Rare 539 Explosive Shield +41
Impedance Field Energy Shield Energy Epic 573 Universal Shield +22, Shield Reset Time -20%
Conversion Field Energy Shield Energy Legendary 606 Universal Shield +22, Shield Threshold +20%
Advanced Kinetic Shield I Concussive Shield Explosive Advanced 338 Energy Shield +41
Advanced Kinetic Shield II Concussive Shield Explosive Advanced 405 Energy Shield +41
Advanced Kinetic Shield III Concussive Shield Explosive Advanced 472 Energy Shield +41
Refractor Field Concussive Shield Explosive Uncommon 506 Energy Shield +41
Reflector Field Concussive Shield Explosive Rare 539 Force Shield +41
Lensing Field Concussive Shield Explosive Epic 573 Universal Shield +22, Shield Reset Time -20%
Blackout Field Concussive Shield Explosive Legendary 606 Universal Shield +22, Shield Reset Time -20%
Advanced Phase Shield I Phase Shield Universal Advanced 147 Shield Threshold +20%
Advanced Phase Shield II Phase Shield Universal Advanced 171 Shield Threshold +20%
Advanced Phase Shield III Phase Shield Universal Advanced 196 Shield Threshold +20%
Distortion Field Phase Shield Universal Uncommon 208 Shield Threshold +20%
Displacement Field Phase Shield Universal Rare 220 Shield Reset Time

-20%

Stasis Field Phase Shield Universal Epic 232 Max Speed +5%, Turning Speed +20%
Entropy Field Phase Shield Universal Legendary 244 Shield Reset Time -20%, Shield Threshold +20%

Ships[]

Any unlisted ship statistics are the same as the base ship of that type, which can be found on its respective hull type page.

Name Hull Type Rarity Power Hit Points Cargo Capacity Loading Speed Bonus(es)
Dual Ion Engine Fighter Fighter Uncommon 1,920 37,500 11,982 4,793/sec Max Speed +5%
Jim'Hedar Fighter Fighter Rare 2,240 41,667 17,946 7,178/sec Universal Shield Rating +22
Gunstar Fighter Fighter Epic 2,560 45,833 28,671 11,468/sec Lead Targets: Yes, Projectile Velocity +5.0%
Saberwing Fighter Fighter Legendary 2,880 50,000 34,354 13,742/sec Guided Reload Time -5%, Guided Velocity +5.0%
Dual Ion Engine Advanced Heavy Fighter Uncommon 2,280 131,250 14,336 2,867/sec Rate of Fire -5%
Alken Fighter-Bomber Heavy Fighter Rare 2,660 145,833 25,672 5,134/sec Max Range +3%
Katan Interceptor Heavy Fighter Epic 3,040 160,417 45,973 9,195/sec Tracking +41, Penetration +41
Phoenixhawk Heavy Fighter Legendary 3,420 175,000 82,328 16,466/sec Hit Points +5%, Explosive Armor +41
Hazard Class Corvette Uncommon 2,640 300,000 25,672 3,423/sec Rate of Fire -5%
Centurion Class Corvette Rare 3,080 333,333 45,973 6,130/sec Max Speed +5%
Castle Class Corvette Epic 3,520 366,667 82,328 10,977/sec Armor Rating +41, Masking +41
Epoch Falcon Corvette Legendary 3,960 400,000 147,431 19,657/sec Max Speed +5%, Evasion +41
Havoc Class Destroyer Uncommon 3,000 600,000 45,973 3,065/sec Damage +5%
Crixus Class Destroyer Rare 3,500 666,667 82,328 5,489/sec Max Speed +5%
Ghost Mastiff Class Destroyer Epic 4,000 733,333 147,431 9,829/sec Lead Targets: Yes, Evasion +41
Normandy Class Destroyer Legendary 4,500 800,000 264,017 17,601/sec Max Speed +5%, Evasion +41
Libra Class Battleship Uncommon 3,240 900,000 82,328 3,659/sec Targeting +41
Thunderbird Class Battleship Rare 3,780 1,000,000 147,431 6,552/sec Armor Rating +41
Starblazer Class Battleship Epic 4,320 1,100,000 264,017 11,734/sec Turning Speed +20%, Projectile Range +2.5%
Galaxia Class Battleship Legendary 4,860 1,200,000 472,797 21,013/sec Energy Damage +5.0%, Beam Range +2.5%
Starraider Class Dreadnought Uncommon 4,080 1,350,000 147,431 3,276/sec Armor Rating +41
Revelation Class Dreadnought Rare 4,760 1,500,000 264,017 5,867/sec Acceleration Time -30%
Infinity Class Dreadnought Epic 5,440 1,650,000 472,797 10,507/sec Projectile Reload Time -5%, Lead Targets: Yes
Eclipse Class Dreadnought Legendary 6,120 1,800,000 846,675 18,815/sec Guided Velocity +5.0%, Guided Range +2.5%
Conveyor Class Transport Uncommon 1,080 750,000 2,953,024 21,874/sec Loading Speed +20%
Uteth Haul Class Transport Rare 1,260 833,333 5,288,220 39,172/sec Sector Speed +20%
Heisenberg Class Transport Epic 1,440 916,667 9,470,042 70,148/sec Hit Points +5%, Armor Rating +41
EX-36 Valdeze Transport Legendary 1,620 1,000,000 16,958,770 125,621/sec Sector Speed +20%, Max Speed +5%

Technology[]

Ship Technology[]

Name Class Rarity Ability Bonus(es)
Advanced Mass Lightening I Mass Lightening Advanced Max Speed +11% Turning Speed +20.0d/s
Advanced Mass Lightening II Mass Lightening Advanced Max Speed +13% Turning Speed +20.0d/s
Advanced Mass Lightening III Mass Lightening Advanced Max Speed +16% Turning Speed +20.0d/s
Graviton Sump Mass Lightening Uncommon Max Speed +17% Sector Speed +20%
Inertial Dampeners Mass Lightening Rare Max Speed +18% Turning Speed +20%
Mass Displacers Mass Lightening Epic Max Speed +19% Universal Shield +22, Turning Speed +20%
Eezo Core Mass Lightening Legendary Max Speed +20% Sector Speed +20%, Acceleration Time -30%

Structural Slot[]

Name Class Rarity Ability Bonus(es)
Advanced Integrity Field I Integrity Field Advanced Hit Points +19% Universal Shield Rating +22
Advanced Integrity Field II Integrity Field Advanced Hit Points +37% Universal Shield Rating +22
Advanced Integrity Field III Integrity Field Advanced Hit Points +54% Universal Shield Rating +22
Containment Field Integrity Field Uncommon Hit Points +63% Universal Shield Rating +22
Structural Field Integrity Field Rare Hit Points +72% Max Speed +5%
Hardening Field Integrity Field Epic Hit Points +81% Universal Shield Rating +22, Shield Reset Time -20%
Indestructibility Field Integrity Field Legendary Hit Points +90% Armor +41, Masking Rating +41

Weapon Technology[]

Name Class Weapon Type Rarity Ability Bonus(es)
Advanced Mass Amplifier I Mass Amplifier Projectile Advanced Projectile Damage +11.1% Lead Target
Advanced Mass Amplifier II Mass Amplifier Projectile Advanced Projectile Damage +13.3% Lead Target
Advanced Mass Amplifier III Mass Amplifier Projectile Advanced Projectile Damage +15.6% Lead Target
Inertial Catapult Mass Amplifier Projectile Uncommon Projectile Damage +16.7% Projectile Resolution +41
Graviton Catapult Mass Amplifier Projectile Rare Projectile Damage +17.5% Projectile Penetration +41
Singularity Catapult Mass Amplifier Projectile Epic Projectile Damage +18.8% Projectile

Turning Speed +5.0%, Projectile Velocity +5.0%

Fractal Gravitator Mass Amplifier Projectile Legendary Projectile Damage +20.0% Projectile

Velocity +5.0%, Profile +41

Advanced linear Accelerator I Linear Accelerator Projectile Advanced Projectile Velocity +11.1% Lead Target
Advanced linear Accelerator II Linear Accelerator Projectile Advanced Projectile Velocity +13.3% Lead Target
Advanced Linear Accelerator III Linear Accelerator Projectile Advanced Projectile Velocity +15.6% Lead Target
Accelerator Coil Linear Accelerator Projectile Uncommon Projectile Velocity +16.7% Projectile Tracking +41
Compression Coil Linear Accelerator Projectile Rare Projectile Velocity +17.8% Projectile Rate of Fire -5%
Rift Coil Linear Accelerator Projectile Epic Projectile Velocity +18.8% Projectile Tracking +41, Lead Targets: Yes
Power Driver Linear Accelerator Projectile Legendary Projectile Velocity +20.0% Projectile

Velocity +5% (Radius: 500), Projectile Rate of Fire -5%

Advanced Neutronium Core I Neutronium Core Projectile Advanced Projectile Penetration +97 Lead Target
Advanced Neutronium Core II Neutronium Core Projectile Advanced Projectile Penetration +120 Lead Target
Advanced Neutronium Core III Neutronium Core Projectile Advanced Projectile Penetration +142 Lead Target
Hyperkinetic Penetrator Neutronium Core Projectile Uncommon Projectile Penetration +153 Projectile Resolution +41
Dwarfstar Penetrator Neutronium Core Projectile Rare Projectile Penetration +165 Projectile Damage +5%
Spatial Penetrator Neutronium Core Projectile Epic Projectile Penetration +174 Projectile Resolution +41
Energon Penetrator Neutronium Core Projectile Legendary Projectile Penetration +187 Projectile Shield Reduction +41, Projectile Damage +5%
Advanced Particle Lens I Particle Lens Beam Advanced Beam Range +5.6% Beam Tracking +41
Advanced Particle Lens II Particle Lens Beam Advanced Beam Range +6.7% Beam Tracking +41
Advanced Particle Lens III Particle Lens Beam Advanced Beam Range +7.8% Beam Tracking +41
Magnetic Aperture Particle Lens Beam Uncommon Beam Range +8.3% Beam Tracking +41
Quantum Aperture Particle Lens Beam Rare Beam Range +8.9% Beam Resolution +41
Graviton Aperture Particle Lens Beam Epic Beam Range +9.4% Beam Tracking +41, Beam Resolution +41
Flux Focus Particle Lens Beam Legendary Beam Range +10.0% Beam Penetration +41 (Radius: 500), Beam Damage +5%
Advanced Backscatter Refractor I Backscatter Refractor Beam Advanced Beam Damage +11.1% Beam Resolution +41
Advanced Backscatter Refractor II Backscatter Refractor Beam Advanced Beam Damage +13.3% Beam Resolution +41
Advanced Backscatter Refractor III Backscatter Refractor Beam Advanced Beam Damage +15.6% Beam Resolution +41
Particle Condenser Backscatter Refractor Beam Uncommon Beam Damage +16.7% Beam Resolution +41
Antiparticle Condenser Backscatter Refractor Beam Rare Beam Damage +17.5% Beam Penetration +41
Neutrino Condenser Backscatter Refractor Beam Epic Beam Damage +18.8% Beam Penetration +41, Beam Resolution +41
Q-String Vortex Backscatter Refractor Beam Legendary Beam Damage +20.0% Beam Intercept Avoidance +41, Beam Range +2.5%
Advanced Cooling Coils I Cooling Coils Beam Advanced Beam Reload Time -11.1% Beam Resolution +41
Advanced Cooling Coils II Cooling Coils Beam Advanced Beam Reload Time -13.3% Beam Resolution +41
Advanced Cooling Coils III Cooling Coils Beam Advanced Beam Reload Time -15.6% Beam Resolution +41
Disperser Cooling Coils Beam Uncommon Beam Reload Time -16.7% Beam Rate of Fire -5%
Multispectral Disperser Cooling Coils Beam Rare Beam Reload Time -17.5% Beam Resolution +41
Sub-Quantum Disperser Cooling Coils Beam Epic Beam Reload Time -18.8% Beam Penetration +41, Beam Rate of Fire -5%
Reclaimer Cooling Coils Beam Legendary Beam Reload Time -20.0% Beam Damage +5%, Profile +41
Advanced Guidance Module I Guidance Module Guided Advanced Guided Turn Rate +22.2% Guided Extra Lifetime +5.00 secs
Advanced Guidance Module II Guidance Module Guided Advanced Guided Turn Rate +26.7% Guided Extra Lifetime +5.00 secs
Advanced Guidance Module III Guidance Module Guided Advanced Guided Turn Rate +31.1% Guided Extra Lifetime +5.00 secs
Seeker Guidance Guidance Module Guided Uncommon Guided Turn Rate +33.3% Guided

Velocity +5%

Hunter Guidance Guidance Module Guided Rare Guided Turn Rate +35.0% Guided Extra Lifetime +5.00 secs
Interceptor Guidance Guidance Module Guided Epic Guided Turn Rate +37.5% Guided Tracking +41, GuidedVelocity +5%
Artemis System Guidance Module Guided Legendary Guided Turn Rate +40.0% Guided

Turn Rate +5% (Radius: 500), Guided Rate of Fire -5%

Advanced Shaped Charge I Shaped Charge Guided Advanced Guided Damage +11.1% Guided Damage +5%
Advanced Shaped Charge II Shaped Charge Guided Advanced Guided Damage +13.3% Guided Damage +5%
Advanced Shaped Charge III Shaped Charge Guided Advanced Guided Damage +15.6% Guided Damage +5%
Penetrator Warhead Shaped Charge Guided Uncommon Guided Damage +16.7% Guided Penetration +41
Columnar Warhead Shaped Charge Guided Rare Guided Damage +17.8% Guided Damage +5%
Beta Phase Warhead Shaped Charge Guided Epic Guided Damage +18.8% Guided Shield Reduction +41, GuidedVelocity +5%
Flicker Payload Shaped Charge Guided Legendary Guided Damage +20.0% Guided Intercept Avoidance +41, Guided Range -2.5%
Advanced Impeller Nodes I Impeller Nodes Guided Advanced Guided Velocity +11.1% Guided Tracking +41
Advanced Impeller Nodes II Impeller Nodes Guided Advanced Guided Velocity +13.3% Guided Tracking +41
Advanced Impeller Nodes III Impeller Nodes Guided Advanced Guided Velocity +15.6% Guided Tracking +41
Multistage Drive Impeller Nodes Guided Uncommon Guided Velocity +16.7% Guided Tracking +41
Fusion Drive Impeller Nodes Guided Rare Guided Velocity +17.5% Guided

Turn Rate +5%, Guided Tracking +41

Gravity Drive Impeller Nodes Guided Epic Guided Velocity +18.8% Guided

Turn Rate +5%, Guided Tracking +41

Micro Warp Drive Impeller Nodes Guided Legendary Guided Velocity +20.0% Guided Range +2.5%, Profile +41
Advanced Assessor Module I Assessor Module Universal Advanced Penetration +97 Resolution +41
Advanced Assessor Module II Assessor Module Universal Advanced Penetration +120 Resolution +41
Advanced Assesor Module III Assessor Module Universal Advanced Penetration +142 Resolution +41
Armor Assayer Assessor Module Universal Uncommon Penetration +153 Resolution +41
Deep Scan Assayer Assessor Module Universal Rare Penetration +165 Tracking +41
Comprehensive Assayer Assessor Module Universal Epic Penetration +174 Blueprint Acquisition +0.5%, Resolution +41
Nemesis Assayer Assessor Module Universal Legendary Penetration +187 Penetration +41 (Radius: 500), Tracking +41
Advanced Pattern Codifier I Pattern Codifier Universal Advanced Targeting +97 Penetration +41
Advanced Pattern Codifier II Pattern Codifier Universal Advanced Targeting +120 Penetration +41
Advanced Pattern Codifier III Pattern Codifier Universal Advanced Targeting +142 Penetration +41
Vector Computer Pattern Codifier Universal Uncommon Targeting +153 Penetration +41
Flight Path Computer Pattern Codifier Universal Rare Targeting +162 Resolution +41
Battle Computer Pattern Codifier Universal Epic Targeting +174 Blueprint Acquisition +0.5%, Penetration +41
Tactical Forecaster Pattern Codifier Universal Legendary Targeting +187 Tracking +41 (Radius: 500), Resolution +41

Weapons[]

Base Weapons[]

Name Class Type Rarity Damage DPS Bonus(es)
Advanced Low Orbit Railgun I Low Orbit Railgun Projectile Advanced 20,529 10,264 Minimum Range -50%
Advanced Low Orbit Railgun II Low Orbit Railgun Projectile Advanced 23,950 11,975 Minimum Range -50%
Advanced Low Orbit Railgun III Low Orbit Railgun Projectile Advanced 27,372 13,686 Minimum Range -50%
Bombardment Cannon Low Orbit Railgun Projectile Uncommon 29,082 14,541 Splash Damage +5,816, Splash Radius +75
Meteor Gun Low Orbit Railgun Projectile Rare 30,793 15,396 Max Range +3%
Anti-Starcraft Massdriver Low Orbit Railgun Projectile Epic 32,504 16,252 Max Range +3%, Tracking +41
Regulator Cannon Low Orbit Railgun Projectile Legendary 34,768 17,384 Splash Radius +75, Splash Damage +4,277, Turn Speed +5.0d/s
Advanced Missile Pod I Missile Pod Guided Advanced 1,140 5,066 Max Range +3%
Advanced Missile Pod II Missile Pod Guided Advanced 1,331 5.915 Max Range +3%
Advanced Missile Pod III Missile Pod Guided Advanced 1,521 6,759 Max Range +3%
Fission Battery Missile Pod Guided Uncommon 1,616 7,182 Splash Damage +323, Splash Radius +125
Fusion Battery Missile Pod Guided Rare 1,711 7,604 Max Range +3%
Multi-Drive Pod Missile Pod Guided Epic 1,806 8,297 Velocity +5%, Burst Size +1
Ghostrider Deployment Pod Missile Pod Guided Legendary 2,376 23,760 Max Range +3%, Extra Lifetime +10.00s
Advanced Sentinel Mount I Sentinel Mount Projectile Advanced 1,109 12,674 Intercept Avoidance +41
Advanced Sentinel Mount II Sentinel Mount Projectile Advanced 1,294 14,788 Intercept Avoidance +41
Advanced Sentinel Mount III Sentinel Mount Projectile Advanced 1,478 16,891 Intercept Avoidance +41
Guardian Mount Sentinel Mount Projectile Uncommon 1,571 19,335 Burst Size +2
Phalanx Mount Sentinel Mount Projectile Rare 1,663 19,005 Intercept Avoidance +41
Barrage Cannon Mount Sentinel Mount Projectile Epic 1,756 20,508 Intercept Avoidance +41, Reload Time -5%
Fireshield Mount Sentinel Mount Projectile Legendary 6,600 33,000 Burst Size +2, Rate of Fire -5%
Advanced Point Defense Cluster I Point Defense Cluster Beam Advanced 2,112 6,335 Tracking +41
Advanced Point Defense Cluster II Point Defense Cluster Beam Advanced 2,462 7,391 Tracking +41
Advanced Point Defense Cluster III Point Defense Cluster Beam Advanced 2,816 8,447 Tracking +41
Photon Projector Cluster Point Defense Cluster Beam Uncommon 2,992 8,975 Tracking +41
Ionic Salvo Cluster Point Defense Cluster Beam Rare 3,168 9,503 Penetration +41
Cyclonic Plasma Cluster Point Defense Cluster Beam Epic 3,344 10,748 Reload Time -5%, Damage +5%
Hydralaxi Hive Cluster Point Defense Cluster Beam Legendary 4,400 17,600 Burst Size +1, Max Range +3%
Advanced Drone Squadron I Drone Squadron Projectile Advanced 370 5,920 Velocity +5%
Advanced Drone Squadron II Drone Squadron Projectile Advanced Velocity +5%
Advanced Drone Squadron III Drone Squadron Projectile Advanced 493 7,888 Velocity +5%
Interceptor Defense Drones Drone Squadron Projectile Uncommon 524 8,384 Velocity +5%
Valkyrie Defense Drones Drone Squadron Projectile Rare 554

9,330

Anti-Drone Fire Time -5%
Reaper Defense Drones Drone Squadron Projectile Epic 585 9,852 Velocity +5%, Anti-Drone Fire Time -5%
Hive Defense Drones Drone Squadron Projectile Legendary 770 12,320 None

Ship Weapons[]

Name Class Type Rarity Damage DPS Bonus(es)
Advanced Particle Blaster I  Particle Blaster Projectile Advanced 855 1,424 Tracking +41
Advanced Particle Blaster II Particle Blaster Projectile Advanced 998 1,663 Tracking +41
Advanced Particle Blaster III Particle Blaster Projectile Advanced 1,140 1,899 Tracking +41
Pulse Blaster Particle Blaster Projectile Uncommon 1,212 2,019 Tracking +41
Disruptor Cannon Particle Blaster Projectile Rare 1,283 2,138 Max Range +3%
Phaser Cannon Particle Blaster Projectile Epic 1,354 2,256 Max Range +3%, Tracking +41
Tesla Annihilator Particle Blaster Projectile Legendary 1,426 2,377 Splash Radius +75, Splash Damage +143, Chain React Targets +3, Shield Reduction +41
Advanced Strike Cannon I Strike Cannon Projectile Advanced 2,112 1,056 Intercept Avoidance +41
Advanced Strike Cannon II Strike Cannon Projectile Advanced 2,464 1,232 Intercept Avoidance +41
Advanced Strike Cannon III Strike Cannon Projectile Advanced 2,816 1,408 Intercept Avoidance +41
Assault Cannon Strike Cannon Projectile Uncommon 2,992 1,496 Intercept Avoidance +41
Gatling Cannon Strike Cannon Projectile Rare 3,168 1,667 Reload Time -5%
Barrage Cannon Strike Cannon Projectile Epic 3,344 1,672 Velocity +5%, Intercept Avoidance +41
Moonraker Cannon Strike Cannon Projectile Legendary 3,520 1,760 Splash Damage +352, Area Length +150, Area Width +20, Max Range +3%
Advanced Railgun I Railgun Projectile Advanced 697 1,161 Penetration +41
Advanced Railgun II Railgun Projectile Advanced 813 1,355 Penetration +41

Advanced Railgun III

Railgun Projectile Advanced 929 1,548 Penetration +41
Mass Driver Railgun Projectile Uncommon 987 1,644 Penetration +41
Gauss Rifle Railgun Projectile Rare 1,045 1,741 Velocity +5%
Gauss Cannon Railgun Projectile Epic 1,104 1,839 Penetration +41, Resolution +41
Supercollider Railgun Projectile Legendary 1,056 1,937 Splash Damage +106, Splash Radius +75, Shield Reduction +41
Advanced Plasma MIssile I Plasma Missile Guided Advanced 3,136 1,425 Max Range +3%
Advanced Plasma MIssile II Plasma Missile Guided Advanced 3.659 1,663 Max Range +3%
Advanced Plasma MIssile III Plasma Missile Guided Advanced 4,182 1,900 Max Range +3%
Fission Missile Plasma Missile Guided Uncommon 4,443 2,019 Penetration +41
Fusion Missile Plasma Missile Guided Rare 4,704 2,138 Splash Damage +941, Splash Radius +75
Manticore Missile Plasma Missile Guided Epic 4,966 2,257 Max Range +3%, Velocity +5%
Ghostrider Plasma Missile Guided Legendary 4,840 1,210 Splash Damage +484, Area Length +150, Area Width +20, Intercept Avoidance +41
Advanced Antimatter Torpedo I Antimatter Torpedo Guided Advanced 2,334 686 Velocity +20%
Advanced Antimatter Torpedo II Antimatter Torpedo Guided Advanced 2,723 800 Velocity +20%
Advanced Antimatter Torpedo III Antimatter Torpedo Guided Advanced 3,111 915 Velocity +20%
Photon Torpedo Antimatter Torpedo Guided Uncommon 3,306 972 Intercept Avoidance +41
Quantum Torpedo Antimatter Torpedo Guided Rare 3,500 1,029 Targeting +41
Vortex Torpedo Antimatter Torpedo Guided Epic 3,695 1,086 Splash Damage +50%, Splash Radius +20%
Planetbuster Antimatter Torpedo Guided Legendary 3,890 1,144 Chain React Targets +3, Splash Radius +20%
Advanced Graviton Bomb I Graviton Bomb Guided Advanced 4,858 971 Intercept Avoidance +41
Advanced Graviton Bomb II Graviton Bomb Guided Advanced 5,667 1,133 Intercept Avoidance +41
Advanced Graviton Bomb III Graviton Bomb Guided Advanced 6,477 1,295 Intercept Avoidance +41
Compression Bomb Graviton Bomb Guided Uncommon 6,882 1,376 Intercept Avoidance +41
Implosion Bomb Graviton Bomb Guided Rare 7,286 1,457 Splash Damage +50%
Singularity Bomb Graviton Bomb Guided Epic 7,691 1,538 Splash Radius +20%, Splash Penetration +41
Balestrieri Device Graviton Bomb Guided Legendary 8,096 1,619 Effect Duration +20.0s, Pulse Rate +0.5s, Splash Penetration +41
Advanced Pulse Laser I Pulse Laser Beam Advanced 523 1,162 Tracking +41
Advanced Pulse Laser II Pulse Laser Beam Advanced 610 1,663 Tracking +41
Advanced Pulse Laser III Pulse Laser Beam Advanced 697 1,548 Tracking +41
Gatling Laser Pulse Laser Beam Uncommon 741 1,684 Rate of Fire -5%
Scatter Laser Pulse Laser Beam Rare 784 1,742 Tracking +41
Turbo Laser Pulse Laser Beam Epic 828 1,936 Reload Time -5%, Rate of Fire -5%
Death Blossom Pulse Laser Beam Legendary 594 1,320 Tracking +41, Rate of Fire -5%
Advanced Disintegration Ray I Disintegration Ray Beam Advanced 570 1,424 Penetration +41
Advanced Disintegration Ray II Disintegration Ray Beam Advanced 665 1,663 Penetration +41
Advanced Disintegration Ray III Disintegration Ray Beam Advanced 760 1,899 Penetration +41
Polarity Ray Disintegration Ray Beam Uncommon 808 2,019 Penetration +41
Inversion Ray Disintegration Ray Beam Rare 855 2,137 Max Range +3%
Conversion Ray Disintegration Ray Beam Epic 903 2,398 Burst Size +2, Penetration +41
Death Ray Disintegration Ray Beam Legendary 950 2,692 Shield Reduction +41, Burst Size +2
Advanced Graviton Beam I Graviton Beam Beam Advanced 1,225 1,267 Penetration +41
Advanced Graviton Beam II Graviton Beam Beam Advanced 1,429 1,478 Penetration +41
Advanced Graviton Beam III Graviton Beam Beam Advanced 1,633 1,689 Penetration +41
Force Beam Graviton Beam Beam Uncommon 1,735 1,794 Penetration +41
Ripper Beam Graviton Beam Beam Rare 1,837 1,900 Resolution +41
Mikuru Beam Graviton Beam Beam Epic 1,940 2,006 Penetration +41, Intercept Avoidance +41
Desslok Beam Graviton Beam Beam Legendary 2,042 2,146 Max Range +3%, Shield Reduction +41
Advanced Photon Burster I Photon Burster Arc Advanced 8,448 4,435 Damage +5%
Advanced Photon Burster II Photon Burster Arc Advanced 9,856 4,928 Damage +5%
Advanced Photon Burster III Photon Burster Arc Advanced 11,264 5,913 Damage +5%
Laser Burster Photon Burster Arc Uncommon 11,968 5,984 Area Length +20%
X-Ray Burster Photon Burster Arc Rare 12,672 6,652 Damage +5%
Gamma Burster Photon Burster Arc Epic 13,376 6,688 Reload Time -5%, Resolution +41
Gradius Burster Photon Burster Arc Legendary 14,080 7,040 Area Width +40%, Penetration +41
Advanced Disintegrator Arc I Disintegrator Arc Arc Advanced 12,672 8,448 Tracking +41
Advanced Disintegrator Arc II Disintegrator Arc Arc Advanced 14,784 9,856 Tracking +41
Advanced Disintegrator Arc III Disintegrator Arc Arc Advanced 16,896 11,264 Tracking +41
Polarity Arc Disintegrator Arc Arc Uncommon 17,952 11,968 Tracking +41
Inversion Arc Disintegrator Arc Arc Rare 19,008 13,338 Reload Time -5%
Conversion Arc Disintegrator Arc Arc Epic 20,064 14,080 Rate of Fire -5%, Reload Time -5%
Covenant Arc Disintegrator Arc Arc Legendary 21,120 14,784 Damage +5%, Penetration +41
Advanced Kinetic Pulser I Kinetic Pulser Arc Advanced 3,379 6,335 Penetration +41
Advanced Kinetic Pulser II Kinetic Pulser Arc Advanced 3,942 3,285

Penetration +41

Advanced Kinetic Pulser III Kinetic Pulser Arc Advanced 4,506 8,448 Penetration +41
Neutron Pulser Kinetic Pulser Arc Uncommon 4,787 8,975 Penetration +41
Graviton Pulser Kinetic Pulser Arc Rare 5,069 9,504 Area Radius +20%
Gauss Pulser Kinetic Pulser Arc Epic 5,350 10,031 Penetration +41, Area Radius +20%
Collapsar Pulser Kinetic Pulser Arc Legendary 5.700 4,750 Effect Duration +20.0s, Pulse Rate +0.5s, Penetration +41

Blueprint Requirements[]

taken from the article Blueprints#Blueprint Requirements

Each rarity of blueprint requires a player to research a specific level of that blueprint's base item class. A player is not required to have the research already completed to acquire the blueprint, only to use it. They are as follows:

  • Advanced Tech I blueprints require completed Level 1 research of that item class
  • Advanced Tech II blueprints require completed Level 3 research of that item class
  • Advanced Tech III blueprints require completed Level 5 research of that item class
  • Uncommon blueprints require completed Level 2 research of that item class.
  • Rare blueprints require completed Level 3 research of that item class.
  • Epic blueprints require completed Level 4 research of that item class.
  • Legendary blueprints require completed Level 5 research of that item class.


For example, Duraweave Armor (Uncommon) requires Level 2 Dispersion Armor before it can be equipped on a ship.

Advanced Tech[]

Coming soon!

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